Docs:MP spawn elements setup

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Contents

Description

There are 4 game modes in multiplayer:

  • Death Match
  • Team Death Match
  • Artefact Hunt
  • Capture The Artefact

Maximum number of players - 32.

SDK contain the file "X:\rawdata\mp_spawn_set_selection.level" ("C:\Program Files\X-Ray SDK\editors\rawdata\mp_spawn_set_selection.level") in which is the basic tool of all spawn elements for all types of game.

To put the basic tool on level it is necessary:

  1. File -> Open Selection
  2. Choose file "X:\rawdata\mp_spawn_set_selection.level"

Death Match

In basic tool you can see Actor Spawn with such settings:

Actor Spawn for Death Match
Actor Spawn for Death Match

In Death Match and Team Death Match it is possible to initialize weapon, first-aid kit, bullet-proof vests and burst barells. To do this it is necessary to use spawn element with type Item Spawn.

Spawn weapon for Death Match и Team Death Match
Spawn weapon for Death Match и Team Death Match

To change elements of initialization:

  1. Double mouth click Profile;
  2. Choose one or more elements of initialization.
Choose elements of initialization for spawn объекта
Choose elements of initialization for spawn объекта

Team Death Match

In basic tool you can find Actor Spawn with such settings:

Actor Spawn forTeam Death Match
Actor Spawn forTeam Death Match

To change the type of command need to change the meaning of parameter Team (1 or 2).

For the games Team Death Match and Artefact Hunt types it is necessary to have one spawn element with such settings:

Spectator for Team Death Match и Artefact Hunt
Spectator for Team Death Match и Artefact Hunt

It is required for points of observation of the game in Team Death Match and Artefact Hunt.

Artefact Hunt

In basic tool you can find spawn artifact with such settings:

Artefact Spawn for Artefact Hunt
Artefact Spawn for Artefact Hunt

Also in basic tool there are already adapted Box Shapes for fighting teams. In the rates of these Box Shapes players of teams are invulnerable. In this example Box Shape is adapted for two types of games Artefact Hunt and Capture The Artefact.

Box Shape for one of team
Box Shape for one of team

Actor Spawns must be placed in teh rates of appropriate Box Shape

Actor Spawn for Artefact Hunt
Actor Spawn for Artefact Hunt

Capture The Artefact

In CTA mod Spawn artifact can be placed out of Box Shape base

Artefact Spawn for Capture The Artefact
Artefact Spawn for Capture The Artefact

Also in CTA mod it is possible to add weapon, first-aid kit and bullet-proof vests.To do this it is necessary to add weapon from the list as it shown in screenshot.

Adding weapon for level in Capture The Artefact
Adding weapon for level in Capture The Artefact

Ans set up it in the following way:

  1. Change Game Type to CTA
  2. Choose MP respawn
Setup weapon in CTA
Setup weapon in CTA

Adding command particles

SDK contain file "X:\rawdata\mp_static_particles_selection.level" ("C:\Program Files\X-Ray SDK\editors\rawdata\mp_static_particles_selection.level") in which already exist adapted emitters (green and blue) for two teams (adapted for Artefact Hunt and Capture The Artefact). To add basic tool on the level it is necessary.

  1. File -> Open Selection
  2. Choose file"X:\rawdata\mp_static_particles_selection.level"
Particles for base borders of fighting teams
Particles for base borders of fighting teams
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