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__NOTOC__ __NOEDITSECTION__ __NOTOC__ __NOEDITSECTION__
 +{| class="toccolours collapsible collapsed" width="100%"
 +|-
 +! colspan="2" align="left" |
 +==1986==
 +1986 is a modification for S.T.A.L.K.E.R, following in the same First-Person Shooter and Role-Playing Game combination.
 +This mod is currently about creating a modern living world through a single player component of stalkers X-Ray engine technology.
 +|- valign="top"
 +
 +| '''Created by:'''
 +
 +* freredarme (http://www.moddb.com/members/freredarme)
 +* version: 1.2
 +
 +'''Main Features:'''
 +
 +* This mod unlock all items available in the game.
 +* This mod increases the amount of stuff you can carry.
 +* This mod helps speed up the loading of maps by disabling the prefetching of objects and models.
 +* This mod adds real world names for all the weapons in the game.
 +* This mod drastically changes STALKER gameplay style.
 +* This mod adds real world names for all the weapons in the game.
 +* Fix differents shaders in game.
 +* And others in game...
 +|}
 +<div class="toccolours">
 +[http://www.moddb.com/mods/1986/downloads Download]
 +[http://www.moddb.com/mods/1986/news News]
 +[http://www.moddb.com/mods/1986/addons Adons]
 +[http://www.moddb.com/mods/1986/images Images]
 +[http://www.1986-stalker.blogspot.com/ Homepage]
 +</div>
 +
 +
 +{| class="toccolours collapsible collapsed" width="100%"
 +|-
 +! colspan="2" align="left" |
 +==Clear Sky Faction Mod==
 +The Zone Has Changed, Every Faction is fighting for their Territories, Ecologs left The Zone and CSky take their bunker by unkown reasons.
 +|- valign="top"
 +
 +| '''Created by:'''
 +
 +* xRatx
 +
 +'''Current Version:''' 2.3.1
 +
 +'''Main Features:'''
 +
 +* Faction Wars
 +* NPC's AI Improved
 +* Blowout
 +* New Suits and Weapons
 +* Dymanic Weather
 +* Player join to factions and reset his relation with some of then
 +* Random Trader Sells
 +* Smart Marauder Mod
 +* Arena Extension English Version
 +* Weapon and Suit System Upgrade
 +* New HUD and New Main Menu
 +
 +|}
 +<div class="toccolours">
 +[http://stalker.filefront.com/file/Clear_Sky_Faction_Mod;98819 Download]
 +[http://stalker.filefront.com/screenshots/File/98006/1 Images]
 +[http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16 Discussion]
 +[http://www.youtube.com/user/CSFMod Videos]
 +
 +</div>
 +
 +
 +{| class="toccolours collapsible collapsed" width="100%"
 +|-
 +! colspan="2" align="left" |
 +==Lost Alpha==
 +Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R.? We aim to bring back our dream with this addon for Shadow Of Chernobyl.
 +|- valign="top"
 +
 +| Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?
 +
 +We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe in our eyes. Later in the end of 2005, beginning of 2006 something has changed. Maybe data loss? ... who knows. They redesigned almost all old levels. Some of the levels became smaller, simpler (still nice but some areas can't be compared with the old ones), and some levels were removed. After the release in 2007 we played the game a lot, and noticed that some areas are missing. We opened forums, and talked countless nights about it for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they wont be the same, but we will try everything to make them very similar and also we will add our own creative parts. However GSC released a build, called 1935, which contains many old maps. We will use them, but also adjust them for our liking, but we wont throw out our own remade levels. From now, you will see these old maps in many mods, but that won't destroy our work, since we have our own vision, and own storyline, which no one can take or copy :)
 +
 +'''Created by:'''
 +
 +* [[Team:Dez0wave|dez0wave team]]
 +* version: beta stage
 +
 +'''Main Features:'''
 +
 +* Total Conversion
 +* New Storyline
 +* New Quests
 +* New levels
 +* All old cutout stalker levels
 +* Free-Play
 +* Old Beta-Style Hud and Weather
 +* Returned All Possible Cutout Features
 +* Adventure Style Gameplay
 +* Many never seen unique features
 +* More RPG Elements
 +|
 +<gallery perrow="2">
 +Image:Lost_alpha_1.jpg|Lost Alpha
 +Image:Lost_alpha_2.jpg|Lost Alpha
 +Image:Lost_alpha_3.jpg|Lost Alpha
 +Image:Lost_alpha_4.jpg|Lost Alpha
 +Image:Lost_alpha_5.jpg|Lost Alpha
 +Image:Lost_alpha_6.jpg|Lost Alpha
 +</gallery>
 +|}
 +<div class="toccolours">
 +[http://www.moddb.com/mods/lost-alpha Official Lost Alpha Site]
 +[http://www.moddb.com/mods/lost-alpha/images/lost-alpha-pack-of-screens-for-this-week5 Images + Videos]
 +[http://priboi-story.extra.hu/Forum/index.php discuss Lost Alpha ]
 +[http://dez0wave.gameru.net/engine/ dez0wave site ]
 +[http://www.youtube.com/dez0wave dez0wave youtube]
 +</div>
 +
 +
{| class="toccolours collapsible collapsed" width="100%" {| class="toccolours collapsible collapsed" width="100%"
|- |-
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* Improved Alife * Improved Alife
* Reality Enhancement * Reality Enhancement
- +| [[Image:OL21_screen.jpg|thumb|Oblivion Lost 2.1]]
-|+
-[[Image:OL21_screen.jpg|thumb|Oblivion Lost 2.1]]+
|} |}
<div class="toccolours"> <div class="toccolours">
-[http://stalker.filefront.com/file/Oblivion_Lost_10005_release;91748 Download] [http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=12422&sec_id=16 Discussion]+[http://stalker.filefront.com/file/Oblivion_Lost_10005_release;91748 Download]
 +[http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=12422&sec_id=16 Discussion]
</div> </div>
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|} |}
<div class="toccolours"> <div class="toccolours">
-[http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=13182&page=3&sec_id=17#225491 Download] [http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=11630&sec_id=16 Discussion] [http://priboi-story.extra.hu Homepage] [http://www.youtube.com/dez0wave Videos]+[http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=13182&page=3&sec_id=17#225491 Download]
-</div>+[http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=11630&sec_id=16 Discussion]
- +[http://priboi-story.extra.hu Homepage]
- +[http://www.youtube.com/dez0wave Videos]
-{| class="toccolours collapsible collapsed" width="100%"+
-|-+
-! colspan="2" align="left" |+
-==Stalker Rebalanced==+
-The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl.+
-|- valign="top"+
- +
-|The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl, with out straying to far from (my interpretation of) the developers original intent. This is not a realism mod, I have rebalanced many aspects including the weapons and ballistics to what I consider to be fair to gameplay, not necessarily realistic. +
- +
-* This mod enhances the retail version of Stalker through improved; graphics, sound, performance, balance, AI/A-life, day/night weather, weapon ballistics & ragdolls, quests, trading, unique items, text/interaction, interactivity, artifacts, health & sleep system, options, hidden secrets, bug fixes and generally removes a lot of the things that just really annoy. +
- +
-*Basically this is a Mod Merge of many many community made mini mods working together in harmony with my own tweaks and customization, Just look at the screen-shots!+
- +
-'''Created by:'''+
- +
-* [[User:Shadow state|Shadow state]]+
-* version: 1.04+
- +
-'''Main Features:'''+
- +
-A Global Mod that provides:+
-* Improved Graphics, Sound, Performance, Balance+
-* Improved AI / Alife+
-* New & Improved Weapons, Ballistics & Ragdolls+
-* Improved Day / Night & Weather+
-* Re-Balanced Quests, Trading, Unique Items, Interactivity & Artifacts+
-* And much much more.+
- +
-|+
-<gallery perrow="2">+
-Image:105_0.jpg|Stalker Rebalanced+
-Image:Stalker-Rebalanced_v1,04_screen_1.jpg|The Guide+
-Image:05_reb.jpg|On Patrol in Yantar with the Ecologist Faction+
-image:Reb_1,03_Patch_11.jpg|Pripyat at Dusk+
-</gallery>+
-|}+
-<div class="toccolours">+
-[http://stalker.filefront.com/file/STALKER_Rebalanced;86763 Download] [http://stalker.filefront.com/file/Stalker_Rebalanced_v104_Proper_Cumlative_Patch;89556 Patch] [http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_id=13402&page=37&sec_id=16 Discussion] [http://www.youtube.com/watch?v=AAKM1e-t45I Video]+
</div> </div>
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|- valign="top" |- valign="top"
-|+| '''Created by:'''
- +
- +
-'''Created by:'''+
* hERd (http://www.moddb.com/members/herd) * hERd (http://www.moddb.com/members/herd)
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Weapons Weapons
-- Barman and Sidorovich now repair weapon and armor. To have this option in dialogue you have to finish first quest in start location (thx MoDD)+* Barman and Sidorovich now repair weapon and armor. To have this option in dialogue you have to finish first quest in start location (thx MoDD)
-- Silencers, grenade launchers and optics are now installed on the weapon in compliance with real life+* Silencers, grenade launchers and optics are now installed on the weapon in compliance with real life
-- Reallife weapon’s ballistic+* Reallife weapon’s ballistic
-- Shooting precision now depends on the weapon conditions+* Shooting precision now depends on the weapon conditions
-- Properties of all weapon renewed and fixed+* Properties of all weapon renewed and fixed
-- Properties of RGD5 and F1 changed+* Properties of RGD5 and F1 changed
-- All humans take more damage (to choose while installing)+* All humans take more damage (to choose while installing)
-- TOZ weapon now can be bought from Sidorovich+* TOZ weapon now can be bought from Sidorovich
Player Player
-- Player has hunger more often (to choose while installing)+* Player has hunger more often (to choose while installing)
-- Accuracy while standing decreased, while sitting increased+* Accuracy while standing decreased, while sitting increased
-- Game player doesn't miss enemies that are very close or running anymore+* Game player doesn't miss enemies that are very close or running anymore
-- Binocular does not point out enemies with a frame (to choose while installing)+* Binocular does not point out enemies with a frame (to choose while installing)
-- You can now grab some items and dead monster bodies with hands+* You can now grab some items and dead monster bodies with hands
-- Sight (and optical sight) now moving when you aiming. (to choose while installing)+* Sight (and optical sight) now moving when you aiming. (to choose while installing)
-- Maximal/minimal walk weight changed (to choose while installing)+* Maximal/minimal walk weight changed (to choose while installing)
-- Bandages and food heal less (to choose while installing)+* Bandages and food heal less (to choose while installing)
-- Eye level is heightened+* Eye level is heightened
-- Weapons are not removed forcibly when in bar or by Sidorovich+* Weapons are not removed forcibly when in bar or by Sidorovich
Trade Trade
-- All traders are now have more useful goods+* All traders are now have more useful goods
-- All prices tripled+* All prices tripled
-- Traders are now buying goods for 1/10 of its price+* Traders are now buying goods for 1/10 of its price
-- Stalkers now sell ammo+* Stalkers now sell ammo
-- Reduced weight of parts of creatures, prices depends on rarity+* Reduced weight of parts of creatures, prices depends on rarity
Anomalies Anomalies
-- Anomalies are now seen as "hot air" effect (to choose while installing)+* Anomalies are now seen as "hot air" effect (to choose while installing)
-- When moving near anomalies, new post effects appear (to choose while installing)+* When moving near anomalies, new post effects appear (to choose while installing)
-- Anomalies are invisible (to choose while installing)+* Anomalies are invisible (to choose while installing)
NPCs NPCs
-- NPCs respawn each +/- 16 game hours (roughly one real hour)+* NPCs respawn each +/- 16 game hours (roughly one real hour)
-- Dead bodies disappear faster+* Dead bodies disappear faster
-- Enemies turn off their headlighters during the night fight if they see you. And turn it on, when not.+* Enemies turn off their headlighters during the night fight if they see you. And turn it on, when not.
-- Few repetitive phrases of NPCs are removed+* Few repetitive phrases of NPCs are removed
-- NPC now taking and using weapon if it better than they have. Load a weapon before giving it to NPC!+* NPC now taking and using weapon if it better than they have. Load a weapon before giving it to NPC!
Artifacts: Artifacts:
-- Artifacts more difficult to find (removed jumping, sparkling, shining). Instead “hot air” effect and some new cosmetic changes added. Fixed prices and properties. (Thx SoCR, Ra7)+* Artifacts more difficult to find (removed jumping, sparkling, shining). Instead “hot air” effect and some new cosmetic changes added. Fixed prices and properties. (Thx SoCR, Ra7)
-- Artefacts properties are completely changed. Now artefacts have 3 level: 1 - weak and simple, 2 - have improved effects and qualities, 3 - intended for improving your skills. (Thx Ra7 and SoCR)+* Artefacts properties are completely changed. Now artefacts have 3 level: 1 - weak and simple, 2 - have improved effects and qualities, 3 - intended for improving your skills. (Thx Ra7 and SoCR)
-- Artifacts spawn probability decreased+* Artifacts spawn probability decreased
UI: UI:
-- PDA screen takes less space while opened+* PDA screen takes less space while opened
-- Crosshair adjusted (more CS like)+* Crosshair adjusted (more CS like)
Misc: Misc:
-- Bolts "live time" increased+* Bolts "live time" increased
-- Knife, torch and bolts weight added (they were weightless)+* Knife, torch and bolts weight added (they were weightless)
-- Weather changed: sun position depends on the time of the day+* Weather changed: sun position depends on the time of the day
-- Nights more darker, sun and shadow directions changed+* Nights more darker, sun and shadow directions changed
-- Changed sound of night-goggle+* Changed sound of night-goggle
-- More blood+* More blood
-- Quests time two times increased+* Quests time two times increased
-- Many more small fixes +* Many more small fixes
- +
- +
|} |}
<div class="toccolours"> <div class="toccolours">
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</div> </div>
- 
-{| class="toccolours collapsible collapsed" width="100%" 
-|- 
-! colspan="2" align="left" | 
-==1986== 
-1986 is a modification for S.T.A.L.K.E.R, following in the same First-Person Shooter and Role-Playing Game combination. 
-This mod is currently about creating a modern living world through a single player component of stalkers X-Ray engine technology. 
-|- valign="top" 
- 
-| 
- 
-'''Created by:''' 
- 
-* freredarme (http://www.moddb.com/members/freredarme) 
-* version: 1.2 
- 
-'''Main Features:''' 
- 
-_This mod unlock all items available in the game. 
-_This mod increases the amount of stuff you can carry. 
-_This mod helps speed up the loading of maps by disabling the prefetching of objects and models. 
-_This mod adds real world names for all the weapons in the game. 
-_This mod drastically changes STALKER gameplay style. 
-_This mod adds real world names for all the weapons in the game. 
-_Fix differents shaders in game. 
-_And others in game...  
- 
- 
- 
-|} 
-<div class="toccolours"> 
-[http://www.moddb.com/mods/1986/downloads Download]  
-[http://www.moddb.com/mods/1986/news News]  
-[http://www.moddb.com/mods/1986/addons Adons]  
-[http://www.moddb.com/mods/1986/images Images]  
-[http://www.1986-stalker.blogspot.com/ Homepage]  
-</div> 
{| class="toccolours collapsible collapsed" width="100%" {| class="toccolours collapsible collapsed" width="100%"
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'''Main Features:''' '''Main Features:'''
--Limited detail unless you read russian.+* Limited detail unless you read russian.
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|- valign="top" |- valign="top"
-|+| '''Created by:'''
- +
-'''Created by:'''+
* LordPaladin (http://www.moddb.com/members/lordpaladin527) * LordPaladin (http://www.moddb.com/members/lordpaladin527)
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'''Main Features:''' '''Main Features:'''
-Real Damage+* Real Damage
* At opponents the bleeding is included - now damages from the weapon turn out real. With such parameters the bullet in a head at once kills, at hit in other parts of body NPC behave on a miscellaneous, sometimes lift the weapon to shoot, but are not in time and fall as on a place, can run on some meters, but with a bullet in a leg far will not run, that is behaviour NPC after hit happens any way. * At opponents the bleeding is included - now damages from the weapon turn out real. With such parameters the bullet in a head at once kills, at hit in other parts of body NPC behave on a miscellaneous, sometimes lift the weapon to shoot, but are not in time and fall as on a place, can run on some meters, but with a bullet in a leg far will not run, that is behaviour NPC after hit happens any way.
- 
* Accuracy and force of a small arms and pomegranate is increased. * Accuracy and force of a small arms and pomegranate is increased.
* This of fashions allows to do addons on all of the weapon. * This of fashions allows to do addons on all of the weapon.
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* Growth, the maximal transferable weight of 80 kg is increased * Growth, the maximal transferable weight of 80 kg is increased
* TOZ-34 weapon now can be bought from Sidorovich * TOZ-34 weapon now can be bought from Sidorovich
 +* Tracer patrons, Number under Artefacts up to 10 taken from forum forums.ag.ru
 +|}
 +<div class="toccolours">
 +[http://www.moddb.com/mods/stalker-reality Summary]
 +[http://www.moddb.com/mods/stalker-reality/downloads Download]
 +[http://www.moddb.com/mods/stalker-reality/images Images]
 +[http://wiki.ag.ru/S.T.A.L.K.E.R._-_%D0%9C%D0%BE%D0%B4%D0%B8%D1%84%D0%B8%D0%BA%D0%B0%D1%86%D0%B8%D0%B8#S.t.a.l.k.e.r_Reality Homepage]
 +</div>
-* Tracer patrons, Number under Artefacts up to 10 taken from forum 
-forums.ag.ru 
-Installation to unpack catalogue GameData in the catalogue with game+{| class="toccolours collapsible collapsed" width="100%"
-c: Games S.t.a.l.k.e.r.+|-
 +! colspan="2" align="left" |
 +==Stalker Rebalanced==
 +The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl.
 +|- valign="top"
-* bleeding NPC --------------------------------------------------+|The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl, with out straying to far from (my interpretation of) the developers original intent. This is not a realism mod, I have rebalanced many aspects including the weapons and ballistics to what I consider to be fair to gameplay, not necessarily realistic.
-gamedata config creatures m_stalker.ltx+
-bleeding_v = 0.17+
-wound_incarnation_v = 0.001+
-min_wound_size = 0.1+
-At dogs it is added a bleeding+* This mod enhances the retail version of Stalker through improved; graphics, sound, performance, balance, AI/A-life, day/night weather, weapon ballistics & ragdolls, quests, trading, unique items, text/interaction, interactivity, artifacts, health & sleep system, options, hidden secrets, bug fixes and generally removes a lot of the things that just really annoy.
-gamedata config creatures m_dog.ltx+
-gamedata config creatures m_dog_.ltx+
-bleeding_v = 0.17+
-wound_incarnation_v = 0.001+
-min_wound_size = 0.1+
-* gamedata config weapons ---------------------------------------+*Basically this is a Mod Merge of many many community made mini mods working together in harmony with my own tweaks and customization, Just look at the screen-shots!
-Parameters of the weapon+
-On 100 meters Sin(fire_dispersion_base)*100000 = it turns out+
-Sin(0.05)*100000 = 87 mm+
-Pistols ----------------------+'''Created by:'''
-fire_dispersion_base = 0.07+
-hit_power = 0.8 - PM And PB , hit_power = 1.2 - Beretta 92F+
-hit_impulse = 85+
-The automatic weapon ---------+* [[User:Shadow state|Shadow state]]
-fire_dispersion_base = 0.05+* version: 1.05.3
-hit_power = 1.1; size of damage by bullet+'''Main Features:'''
-hit_impulse = 150; size of physic impulse by bullet+
- +
-Shotguns ---------------------+
-fire_dispersion_base = 0.2+
-hit_power = 1.95+
-hit_impulse = 240+
- +
-Sniper rifles Vintorez, SVU and SVD should shoot without variants ---------+
-fire_dispersion_base = 0.01+
- +
-Vintorez+
-hit_power = 2.0+
-SVU and SVD+
-hit_power = 3.5+
- +
-fire_dispersion_condition_factor = 5+
-misfire_probability = 0.0+
-misfire_condition_k = 0.0 ;The weapon now does not break+
-condition_shot_dec = 0.0001+
-* -------------------------------------------------------------------------+
-Has included immunity from fire (that in NPC did not burn) and Has included immunity from an electricity.+
-gamedata config creatures immunities.ltx+
-burn_immunity = 0.0+
-shock_immunity = 0.0 +
 +A Global Mod that provides:
 +* Improved Graphics, Sound, Performance, Balance
 +* Improved AI / Alife
 +* New & Improved Weapons, Ballistics & Ragdolls
 +* Improved Day / Night & Weather
 +* Re-Balanced Quests, Trading, Unique Items, Interactivity & Artifacts
 +* And much much more.
 +|
 +<gallery perrow="2">
 +Image:105_0.jpg|Stalker Rebalanced
 +Image:Stalker-Rebalanced_v1,04_screen_1.jpg|The Guide
 +Image:05_reb.jpg|On Patrol in Yantar with the Ecologist Faction
 +image:Reb_1,03_Patch_11.jpg|Pripyat at Dusk
 +</gallery>
|} |}
-<div class="toccolours"> +<div class="toccolours">
-[http://www.moddb.com/mods/stalker-reality Summary] +[http://stalker.filefront.com/file/Stalker_Rebalanced;95474 Download]
-[http://www.moddb.com/mods/stalker-reality/downloads Download] +[http://stalker.filefront.com/file/Stalker_Rebalanced_Hotfix;97193 Patch]
-[http://www.moddb.com/mods/stalker-reality/images Images] +[http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_id=16554&page=1&sort=ASC&sec_id=16&offset=-780 Discussion]
-[http://wiki.ag.ru/S.T.A.L.K.E.R._-_%D0%9C%D0%BE%D0%B4%D0%B8%D1%84%D0%B8%D0%BA%D0%B0%D1%86%D0%B8%D0%B8#S.t.a.l.k.e.r_Reality Homepage] +[http://www.youtube.com/watch?v=AAKM1e-t45I Video]
</div> </div>

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