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- 07:45, 24 April 2011 (hist) (diff) Associating Multiple Textures (top)
- 02:57, 30 July 2010 (hist) (diff) Associating Multiple Textures
- 02:55, 30 July 2010 (hist) (diff) Associating Multiple Textures
- 02:42, 30 July 2010 (hist) (diff) Custom Meshes and Linking Skins (→Work In Progress) (top)
- 02:41, 30 July 2010 (hist) (diff) Custom Meshes and Linking Skins (→Work In Progress)
- 02:39, 30 July 2010 (hist) (diff) Associating Multiple Textures (→The character_desc_general.xml)
- 02:36, 30 July 2010 (hist) (diff) Associating Multiple Textures (→The character_desc_general.xml)
- 00:10, 30 July 2010 (hist) (diff) Associating Multiple Textures (→The character_desc_general.xml)
- 00:10, 30 July 2010 (hist) (diff) Image:Finale.jpg (top)
- 00:05, 30 July 2010 (hist) (diff) Associating Multiple Textures (This write-up will attempt to explain how to set-up a new textures for use on a duplicated mesh.)
- 23:46, 29 July 2010 (hist) (diff) Image:Char.jpg (top)
- 23:30, 29 July 2010 (hist) (diff) Image:Hex5.jpg (top)
- 23:29, 29 July 2010 (hist) (diff) Image:Hex4.jpg (top)
- 23:27, 29 July 2010 (hist) (diff) Image:Hex3.jpg (top)
- 23:27, 29 July 2010 (hist) (diff) Image:Hex2.jpg (top)
- 23:23, 29 July 2010 (hist) (diff) Image:Hex1.jpg (top)
- 22:49, 29 July 2010 (hist) (diff) Image:Stneu4.jpg (top)
(Newest | Oldest) View (Newer 250) (Older 250) (20 | 50 | 100 | 250 | 500).