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Версия 16:15, 5 февраля 2009 (править) Zergius (Обсуждение | вклад) (Новая: {| class="standard wide" |- ! colspan="2" align="left" | Terrain Grass |- | valign="top" width="200" | Double side || no |- | valign="top" width="200" | Engine || terrain/grass |- | vali...) ← К предыдущему изменению |
Версия 16:28, 5 февраля 2009 (править) (отменить) Zergius (Обсуждение | вклад) К следующему изменению → |
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Строка 1: | Строка 1: | ||
- | {| | + | {| border="1" width="550" cellpadding="2" style="border-collapse:collapse; border-color:#ccc;" |
|- | |- | ||
- | ! colspan="2" align="left" | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Terrain Grass |
- | + | ||
- | + | ||
|- | |- | ||
+ | | valign="top" width="200" | Double side || no | ||
+ | |-style="background-color:#f9f9f9;" | ||
| valign="top" width="200" | Engine || terrain/grass | | valign="top" width="200" | Engine || terrain/grass | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/grass | | valign="top" width="200" | Material || material/grass | ||
|- | |- | ||
- | ! colspan="2" align="left" | Terrain Sand | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Terrain Sand |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || terrain/sand | | valign="top" width="200" | Engine || terrain/sand | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/earth | | valign="top" width="200" | Material || material/earth | ||
|- | |- | ||
- | ! colspan="2" align="left" | Terrain Asphalt | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Terrain Asphalt |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || terrain/asfalt | | valign="top" width="200" | Engine || terrain/asfalt | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/asphalt | | valign="top" width="200" | Material || material/asphalt | ||
|- | |- | ||
- | ! colspan="2" align="left" | Terrain Death | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Terrain Death |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || terrain/grass | | valign="top" width="200" | Engine || terrain/grass | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/earth_death | | valign="top" width="200" | Material || material/earth_death | ||
|- | |- | ||
- | ! colspan="2" align="left" | Terrain Slide | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Terrain Slide |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || terrain/grass | | valign="top" width="200" | Engine || terrain/grass | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/earth_slide | | valign="top" width="200" | Material || material/earth_slide | ||
|- | |- | ||
- | ! colspan="2" align="left" | Пробиваемый металлический лист | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Пробиваемый металлический лист |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/metal_plate | | valign="top" width="200" | Material || material/metal_plate | ||
|- | |- | ||
- | ! colspan="2" align="left" | Прозрачная металлическая сетка | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Прозрачная металлическая сетка |
|- | |- | ||
| valign="top" width="200" | Double side || yes | | valign="top" width="200" | Double side || yes | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || def_aref | | valign="top" width="200" | Engine || def_aref | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/setka_rabica | | valign="top" width="200" | Material || material/setka_rabica | ||
|- | |- | ||
- | ! colspan="2" align="left" | Обычная металлическая поверхность | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Обычная металлическая поверхность |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/metal | | valign="top" width="200" | Material || material/metal | ||
|- | |- | ||
- | ! colspan="2" align="left" | Деревянные доски | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Деревянные доски |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/wooden_board | | valign="top" width="200" | Material || material/wooden_board | ||
|- | |- | ||
- | ! colspan="2" align="left" | Толстые деревянные изделия | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Толстые деревянные изделия |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/wood | | valign="top" width="200" | Material || material/wood | ||
|- | |- | ||
- | ! colspan="2" align="left" | Бетон | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Бетон |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/concrete | | valign="top" width="200" | Material || material/concrete | ||
|- | |- | ||
- | ! colspan="2" align="left" | Кирпичная кладка | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Кирпичная кладка |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/bricks | | valign="top" width="200" | Material || material/bricks | ||
|- | |- | ||
- | ! colspan="2" align="left" | Шифер, толь | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Шифер, толь |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/shifer | | valign="top" width="200" | Material || material/shifer | ||
|- | |- | ||
- | ! colspan="2" align="left" | Штукатурка | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Штукатурка |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/stucco | | valign="top" width="200" | Material || material/stucco | ||
|- | |- | ||
- | ! colspan="2" align="left" | Земляная насыпь | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Земляная насыпь |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || default | | valign="top" width="200" | Engine || default | ||
|- | |- | ||
| valign="top" width="200" | Compiler || default | | valign="top" width="200" | Compiler || default | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/earth | | valign="top" width="200" | Material || material/earth | ||
|- | |- | ||
- | ! colspan="2" align="left" | Невидимая плоскость, указывающая лестницу | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Невидимая плоскость, указывающая лестницу |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || def_vertex | | valign="top" width="200" | Engine || def_vertex | ||
|- | |- | ||
| valign="top" width="200" | Compiler || def_kolizion_vertex | | valign="top" width="200" | Compiler || def_kolizion_vertex | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/fake_ladders | | valign="top" width="200" | Material || material/fake_ladders | ||
|- | |- | ||
- | ! colspan="2" align="left" | Невидимая плоскость, ограждающая проход персонажу | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Невидимая плоскость, ограждающая проход персонажу |
|- | |- | ||
| valign="top" width="200" | Double side || yes | | valign="top" width="200" | Double side || yes | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || def_vertex | | valign="top" width="200" | Engine || def_vertex | ||
|- | |- | ||
| valign="top" width="200" | Compiler || def_kolizion_vertex | | valign="top" width="200" | Compiler || def_kolizion_vertex | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/fake | | valign="top" width="200" | Material || material/fake | ||
|- | |- | ||
- | ! colspan="2" align="left" | Невидимая вертикальная Death плоскость | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Невидимая вертикальная Death плоскость |
|- | |- | ||
| valign="top" width="200" | Double side || yes | | valign="top" width="200" | Double side || yes | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || def_vertex | | valign="top" width="200" | Engine || def_vertex | ||
|- | |- | ||
| valign="top" width="200" | Compiler || def_kolizion_vertex | | valign="top" width="200" | Compiler || def_kolizion_vertex | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/death | | valign="top" width="200" | Material || material/death | ||
|- | |- | ||
- | ! colspan="2" align="left" | Разбиваемое стекло | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Разбиваемое стекло |
|- | |- | ||
| valign="top" width="200" | Double side || yes | | valign="top" width="200" | Double side || yes | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || models/window | | valign="top" width="200" | Engine || models/window | ||
|- | |- | ||
| valign="top" width="200" | Compiler || def_vertex | | valign="top" width="200" | Compiler || def_vertex | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || objects/glass | | valign="top" width="200" | Material || objects/glass | ||
|- | |- | ||
- | ! colspan="2" align="left" | Вода | + | ! colspan="2" align="left" style="background-color:#eaf1dd;" | Вода |
|- | |- | ||
| valign="top" width="200" | Double side || no | | valign="top" width="200" | Double side || no | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Engine || effects/water | | valign="top" width="200" | Engine || effects/water | ||
|- | |- | ||
| valign="top" width="200" | Compiler || def_vertex | | valign="top" width="200" | Compiler || def_vertex | ||
- | |- | + | |-style="background-color:#f9f9f9;" |
| valign="top" width="200" | Material || material/water | | valign="top" width="200" | Material || material/water | ||
|- | |- | ||
|} | |} | ||
[[Category:Справка по CS SDK|{{PAGENAME}}]] | [[Category:Справка по CS SDK|{{PAGENAME}}]] |
Версия 16:28, 5 февраля 2009
Terrain Grass | |
---|---|
Double side | no |
Engine | terrain/grass |
Compiler | default |
Material | material/grass |
Terrain Sand | |
Double side | no |
Engine | terrain/sand |
Compiler | default |
Material | material/earth |
Terrain Asphalt | |
Double side | no |
Engine | terrain/asfalt |
Compiler | default |
Material | material/asphalt |
Terrain Death | |
Double side | no |
Engine | terrain/grass |
Compiler | default |
Material | material/earth_death |
Terrain Slide | |
Double side | no |
Engine | terrain/grass |
Compiler | default |
Material | material/earth_slide |
Пробиваемый металлический лист | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/metal_plate |
Прозрачная металлическая сетка | |
Double side | yes |
Engine | def_aref |
Compiler | default |
Material | material/setka_rabica |
Обычная металлическая поверхность | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/metal |
Деревянные доски | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/wooden_board |
Толстые деревянные изделия | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/wood |
Бетон | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/concrete |
Кирпичная кладка | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/bricks |
Шифер, толь | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/shifer |
Штукатурка | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/stucco |
Земляная насыпь | |
Double side | no |
Engine | default |
Compiler | default |
Material | material/earth |
Невидимая плоскость, указывающая лестницу | |
Double side | no |
Engine | def_vertex |
Compiler | def_kolizion_vertex |
Material | material/fake_ladders |
Невидимая плоскость, ограждающая проход персонажу | |
Double side | yes |
Engine | def_vertex |
Compiler | def_kolizion_vertex |
Material | material/fake |
Невидимая вертикальная Death плоскость | |
Double side | yes |
Engine | def_vertex |
Compiler | def_kolizion_vertex |
Material | material/death |
Разбиваемое стекло | |
Double side | yes |
Engine | models/window |
Compiler | def_vertex |
Material | objects/glass |
Вода | |
Double side | no |
Engine | effects/water |
Compiler | def_vertex |
Material | material/water |