Docs:Scene parameters setup
From Mod Wiki
Access to menu of scene parameters settings by Tools -> Proporties
Scene | |
Name | Path to level file |
Name prefix | Prefix which is adding to new objects |
Build options | |
Level path | Level name |
Custom data | Additional service information |
Quality | Presets of level compilation quality |
Lighting | |
Hemisphere quality [0-3] | Quality of Hemisphere lighting |
Sun shadow quality [0-3] | Sun shadow quality |
Pixel per meter | Lightmap pixel density |
Error (LM collapsing) | Lightmap damping |
Error (LM zero) | Lightmap zero |
Jitter samples | Jitter samples quantity |
Optimizing | |
Normal smooth angle | Automatic smoothing angle* |
Weld distance | Weld points distance |
Map version | Map version** |
Usage | |
Game Type | Game type in which level represented |
* Automatic smoothing not used. Angle of smoothing set up manual,go to category Level geometry limits.
** Level version must Вcorrespond to stated version in [[Level packing# Map Compressor Usage].
List of presets
to set up settings for level compilation quality is below:
* indoor - for example, level agroprom_underground
** outdoor - open locations (can contain indoor, for example, underground on level red_forest
)