Template:TipsOfDay

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{|style="background:#f3f6f6; width:100%; text-align:left;" cellpadding=7 {|style="background:#f3f6f6; width:100%; text-align:left;" cellpadding=7
|style="width:50px;" valign="top"|[[Image:icon_tips_t.png]] |style="width:50px;" valign="top"|[[Image:icon_tips_t.png]]
- |<div style="text-transform: uppercase; color: #afbdbd;">'''TIP OF DAY - [[{{{link}}}|{{{header}}}]]'''</div>+ |<div style="text-transform: uppercase; color: #afbdbd;">'''TIP OF THE DAY - [[{{{link}}}|{{{header}}}]]'''</div>
-<div style="color:#606060">{{{text}}}... ([[{{{link}}}|далее...]])</div>+<div style="color:#606060">{{{text}}}... ([[{{{link}}}|more...]])</div>
|} |}
</div></includeonly> </div></includeonly>
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|link=Docs:Creating a scene in Maya |link=Docs:Creating a scene in Maya
|header=Creating a scene in Maya |header=Creating a scene in Maya
-|text=Сцена должна состоять из групп. Название группы формируется по такому принципу: '''mp_имяуровня_назвгеометрии'''. Например, в нашей тестовой сцене такие группы: <code>mp_atp_terrain</code>, <code>mp_atp_buildings</code>. В группе может находится как и один объект, так и несколько. Имена объектов внутри группы никоем образом не должны совпадать с именем группы. '''В переделах одной группы все имена должны быть уникальны'''}}+|text=The scene must consist of groups. The name of the group is composed according to the principle: '''mp_levelname_geometryname'''. For example, there are the following groups in our test scene: <code>mp_atp_terrain</code>, <code>mp_atp_buildings</code>. The group may have either one object or several of them. The names of the objects inside the group must by no means coincide with the name of the group...'''}}
[[Category:Templates|{{PAGENAME}}]] [[Category:Templates|{{PAGENAME}}]]
[[ru:Template:TipsOfDay]]</noinclude> [[ru:Template:TipsOfDay]]</noinclude>

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Image:icon_tips_t.png
TIP OF THE DAY - Creating a scene in Maya
The scene must consist of groups. The name of the group is composed according to the principle: mp_levelname_geometryname. For example, there are the following groups in our test scene: mp_atp_terrain, mp_atp_buildings. The group may have either one object or several of them. The names of the objects inside the group must by no means coincide with the name of the group...... (more...)
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