Docs:Initial settings
From Mod Wiki
(Difference between revisions)
Revision as of 03:31, 31 May 2007 (edit) Zergius (Talk | contribs) (New page: __TOC__ ==Настройка виртуального диска X== '''Диск X''' необходим для работы редакторов и плагинов. '''Диск X''' яв...) ← Previous diff |
Current revision (17:12, 6 June 2007) (edit) (undo) Zergius (Talk | contribs) |
||
(3 intermediate revisions not shown.) | |||
Line 1: | Line 1: | ||
__TOC__ | __TOC__ | ||
- | == | + | ==Virtual disc X: setup== |
- | ''' | + | '''Disc X''' is required for editors and plug-ins functioning. '''Disc X''' is <code>mapped</code> to the local directory <code>c:\Program Files\X-Ray SDK\level_editor</code> |
- | + | Creating '''disc Х''' is performed with the standard tools of Windows OS: <code>"C:\WINDOWS\system32\subst.exe" X: "C:\Program Files\X-Ray SDK\level_editor"</code> | |
[[image:Docs_wind_run_diskX.jpg|create disk X|center|frame|create disk X]] | [[image:Docs_wind_run_diskX.jpg|create disk X|center|frame|create disk X]] | ||
- | + | The file <code>c:\Program Files\X-Ray SDK\scripts_plugins\createDiskX.bat</code> comes along with the scripts, it's necessary to launch it every time before starting working with SDK. | |
- | + | We suggest adding this file to the startup programs. | |
- | == | + | ==Scripts and plug-ins settings== |
- | * | + | *Copy all files from folder <code>c:\Program Files\X-Ray SDK\scripts_plugins\scripts</code> to <code>C:\Documents and Settings\UserName\My Documents\maya\scripts</code> |
- | * | + | *Copy all files from folder <code>c:\Program Files\X-Ray SDK\scripts_plugins\ver-8.5</code> to <code>C:\Program Files\Autodesk\Maya8.5\bin</code> |
- | * | + | *Copy the file <code>c:\Program Files\X-Ray SDK\scripts_plugins\xray_path.ltx</code> to <code>C:\Program Files\Autodesk\Maya8.5\bin</code> |
- | == | + | ==Maya 8.5 settings== |
- | * | + | *Launch Maya 8.5. |
- | * | + | *Go to windows -> settings/preferences -> plug-in manager. |
[[image:Docs_maya_plugins.jpg|plug-in manager screenshot|center|frame|plug-in manager screenshot]] | [[image:Docs_maya_plugins.jpg|plug-in manager screenshot|center|frame|plug-in manager screenshot]] | ||
- | * | + | *Set <code>xrayMaya_export.mll</code>, <code>xrayMaya_material.mll</code> to '''Loaded''', '''Auto Load'''. <br />It is necessary to load the plug-in's of: geometry export to the game's format and adjusting game shaders. |
<div style="border:1px solid #ddd;"> | <div style="border:1px solid #ddd;"> | ||
[[Category:MOD SDK official help|{{PAGENAME}}]] | [[Category:MOD SDK official help|{{PAGENAME}}]] | ||
+ | <!-- DO NOT EDIT LINKS STARTING AS ru: !!! --> | ||
+ | [[ru:Docs:Начальные настройки]] |
Current revision
Contents |
Virtual disc X: setup
Disc X is required for editors and plug-ins functioning. Disc X is mapped
to the local directory c:\Program Files\X-Ray SDK\level_editor
Creating disc Х is performed with the standard tools of Windows OS: "C:\WINDOWS\system32\subst.exe" X: "C:\Program Files\X-Ray SDK\level_editor"
The file c:\Program Files\X-Ray SDK\scripts_plugins\createDiskX.bat
comes along with the scripts, it's necessary to launch it every time before starting working with SDK.
We suggest adding this file to the startup programs.
Scripts and plug-ins settings
- Copy all files from folder
c:\Program Files\X-Ray SDK\scripts_plugins\scripts
toC:\Documents and Settings\UserName\My Documents\maya\scripts
- Copy all files from folder
c:\Program Files\X-Ray SDK\scripts_plugins\ver-8.5
toC:\Program Files\Autodesk\Maya8.5\bin
- Copy the file
c:\Program Files\X-Ray SDK\scripts_plugins\xray_path.ltx
toC:\Program Files\Autodesk\Maya8.5\bin
Maya 8.5 settings
- Launch Maya 8.5.
- Go to windows -> settings/preferences -> plug-in manager.
- Set
xrayMaya_export.mll
,xrayMaya_material.mll
to Loaded, Auto Load.
It is necessary to load the plug-in's of: geometry export to the game's format and adjusting game shaders.