MOD List
From Mod Wiki
Revision as of 01:35, 19 July 2008 (edit) Don Reba (Talk | contribs) m (Reverted edits by Shadow state (Talk); changed back to last version by Dezodor) ← Previous diff |
Revision as of 16:03, 19 July 2008 (edit) (undo) Shadow state (Talk | contribs) Next diff → |
||
Line 39: | Line 39: | ||
}} | }} | ||
<!-- PUT THE MOD DESCRIPTION UNDERNEATH THIS LINE --> | <!-- PUT THE MOD DESCRIPTION UNDERNEATH THIS LINE --> | ||
- | The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl, with out straying to far from (my interpretation of) the developers original intent. This is not a realism mod, I have rebalanced | + | *The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl, with out straying to far from (my interpretation of) the developers original intent. This is not a realism mod, I have rebalanced |
many aspects including the weapons and ballistics to what I consider to be fair to gameplay, not necessarily realistic. | many aspects including the weapons and ballistics to what I consider to be fair to gameplay, not necessarily realistic. | ||
- | What does all this mean for you? | + | *What does all this mean for you? |
This mod enhances the retail version of Stalker through improved; graphics, sound, performance, balance, AI/A-life, day/night weather, weapon ballistics & ragdolls, quests, trading, unique items, text/interaction, interactivity, artifacts, health & sleep system, options, hidden secrets, bug fixes and generally removes a lot of the things that just really annoy. | This mod enhances the retail version of Stalker through improved; graphics, sound, performance, balance, AI/A-life, day/night weather, weapon ballistics & ragdolls, quests, trading, unique items, text/interaction, interactivity, artifacts, health & sleep system, options, hidden secrets, bug fixes and generally removes a lot of the things that just really annoy. | ||
- | Basically this is a Mod Merge of many many community made mini mods working together in harmony with my own tweaks and customization. | + | *Basically this is a Mod Merge of many many community made mini mods working together in harmony with my own tweaks and customization. |
- | Just take a look at the screenshots! | + | *Just take a look at the screenshots! |
<!-- END OF MOD DESCRIPTION --> | <!-- END OF MOD DESCRIPTION --> | ||
<br clear="all" style="clear:both;" /> | <br clear="all" style="clear:both;" /> | ||
Line 53: | Line 53: | ||
<!-- ADD IMAGES TO THE GALLERY. YOU NEED TO UPLOAD THEM TO THE WIKI FIRST. YOU CAN ADD MORE IMAGES TO THE GALLERY BY PLACING | AT THE START OF A LINE --> | <!-- ADD IMAGES TO THE GALLERY. YOU NEED TO UPLOAD THEM TO THE WIKI FIRST. YOU CAN ADD MORE IMAGES TO THE GALLERY BY PLACING | AT THE START OF A LINE --> | ||
<gallery> | <gallery> | ||
- | Image:105_0.jpg | + | Image:105_0.jpg|Stalker Rebalanced |
- | Image:Stalker-Rebalanced_v1,04_screen_1.jpg | + | Image:Stalker-Rebalanced_v1,04_screen_1.jpg|The Guide |
+ | Image:05_reb.jpg|On Patrol in Yantar with the Ecologist Faction | ||
+ | image:Reb_1,03_Patch_11.jpg|Pripyat at Dusk | ||
</gallery> | </gallery> | ||
</div> | </div> |
Revision as of 16:03, 19 July 2008
Oblivion Lost
Oblivion Lost | |
Name: | Oblivion Lost |
Version: | 2.1.1 |
Résumé: | Global MOD |
Developer: | Kanyhalos |
Download MOD: | http://stalker.filefront.com/file/Oblivion_Lost_10005_release;91748 |
MOD discussion: | http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&sec_id=16 |
The purpose of this mod is to get closer to the old Oblivion Lost, and give the best performance possible, while implementing the best mod features:
- Total Freeplay
- Modified A-Life
- Reality Enhancement
Stalker Rebalanced
Stalker Rebalanced | |
Name: | Stalker Rebalanced |
Version: | 1.04 |
Résumé: | Global MOD |
Developer: | Shadow_State |
Download MOD: | http://stalker.filefront.com/file/STALKER_Rebalanced;86763 |
MOD page: | http://stalker.filefront.com/file/Stalker_Rebalanced_v104_Proper_Cumlative_Patch;89556 |
MOD discussion: | http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_id=13402&page=27&sort=ASC&sec_id=16 |
- The aim of this Mod is to provide enhanced and rebalanced game play for Stalker: Shadow of Chernobyl, with out straying to far from (my interpretation of) the developers original intent. This is not a realism mod, I have rebalanced
many aspects including the weapons and ballistics to what I consider to be fair to gameplay, not necessarily realistic.
- What does all this mean for you?
This mod enhances the retail version of Stalker through improved; graphics, sound, performance, balance, AI/A-life, day/night weather, weapon ballistics & ragdolls, quests, trading, unique items, text/interaction, interactivity, artifacts, health & sleep system, options, hidden secrets, bug fixes and generally removes a lot of the things that just really annoy.
- Basically this is a Mod Merge of many many community made mini mods working together in harmony with my own tweaks and customization.
- Just take a look at the screenshots!
Priboi Story
Priboi Story | |
Name: | Priboi Story |
Version: | 1.1 |
Résumé: | Total Conversion |
Developer: | dez0wave |
Download MOD: | soon! |
MOD page: | http://priboi-story.extra.hu |
MOD discussion: | http://tinyurl.com/ytcmod |
Approximately one year has passed since the Marked One's story. You are the military Lieutenant Priboi Slipchenko, and you were sent into the Zone... There was a secret organization, called UHSF, and they were responsible for the incident. They had a base at Dead City (Limansk?) but the mercenaries whipped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be 'Sherlock Holmes' and dig deeper in the zone then you have ever done before. If you find a missing document, you will need to read it to obtain information about the case, or get some clues about where to look next. You are in the Zone again, but it has changed. While the zone appears to have become a better place to survive in, but this has only caused it to become more difficult as it has driven more mutants from the center of the zone, and has increased the amount of threats in the Zone. The mercenaries have gained control on the Agroprom factory, and the military was pushed back to Cordon. You might be their only hope...
Main Features:
- New Storyline
- New Quests
- Redesigned Levels
- Realistic Weapons
- Free-Play
- Old Beta-Style Hud and Weather
- Better Economics
- Returned Cutout Features
- Adventure Style Gameplay
- More RPG Elements