Docs:Scene parameters setup
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|style="background-color:#f9f9f9;"| Game type in which level represented | |style="background-color:#f9f9f9;"| Game type in which level represented | ||
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- | <nowiki>*</nowiki> Automatic smoothing not used. Angle of smoothing set up manual,go to category [[Level geometry limits]]. <br> | + | <nowiki>*</nowiki> Automatic smoothing not used. Angle of smoothing set up manual,go to category [[Docs:Level geometry limits|Level geometry limits]]. <br> |
<nowiki>**</nowiki> Level version must Вcorrespond to stated version in [[Level packing# Map Compressor Usage]. | <nowiki>**</nowiki> Level version must Вcorrespond to stated version in [[Level packing# Map Compressor Usage]. | ||
Current revision
Access to menu of scene parameters settings by Tools -> Proporties
Scene | |
Name | Path to level file |
Name prefix | Prefix which is adding to new objects |
Build options | |
Level path | Level name |
Custom data | Additional service information |
Quality | Presets of level compilation quality |
Lighting | |
Hemisphere quality [0-3] | Quality of Hemisphere lighting |
Sun shadow quality [0-3] | Sun shadow quality |
Pixel per meter | Lightmap pixel density |
Error (LM collapsing) | Lightmap damping |
Error (LM zero) | Lightmap zero |
Jitter samples | Jitter samples quantity |
Optimizing | |
Normal smooth angle | Automatic smoothing angle* |
Weld distance | Weld points distance |
Map version | Map version** |
Usage | |
Game Type | Game type in which level represented |
* Automatic smoothing not used. Angle of smoothing set up manual,go to category Level geometry limits.
** Level version must Вcorrespond to stated version in [[Level packing# Map Compressor Usage].
List of presets
to set up settings for level compilation quality is below:
* indoor - for example, level agroprom_underground
** outdoor - open locations (can contain indoor, for example, underground on level red_forest
)