All.spawn

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Revision as of 23:59, 10 July 2008 (edit)
Atrocious (Talk | contribs)
(redirect on Editing all.spawn)
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Current revision (09:28, 11 July 2008) (edit) (undo)
Atrocious (Talk | contribs)
(from redirect to glossary)
 
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-#REDIRECT [[Editing all.spawn]]+'''all.spawn''' is a configuration file in STALKER. It contains information about NPCs, monsters, objects, basically anything that is not static level geometry in STALKER. The files is loaded once at game start and it's information is stored in the save-game. That means: [[Editing all.spawn]] '''requires''' to start a '''new game''' afterwards!
 + 
 +===Location===
 +<tt>gamedata\spawns\</tt>
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 + 
 +[[category:glossary]]

Current revision

all.spawn is a configuration file in STALKER. It contains information about NPCs, monsters, objects, basically anything that is not static level geometry in STALKER. The files is loaded once at game start and it's information is stored in the save-game. That means: Editing all.spawn requires to start a new game afterwards!

Location

gamedata\spawns\

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