Docs:Check geometry for errors
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Revision as of 11:55, 6 February 2009 (edit) Zergius (Talk | contribs) (New page: In case when xrayMaya_export doesn't export objects, check for errors and fix them. The following are considered to be errors for xrayMaya_export: *Nontriangulated geometry *Incorrect te...) ← Previous diff |
Current revision (11:55, 6 February 2009) (edit) (undo) Zergius (Talk | contribs) (New page: In case when xrayMaya_export doesn't export objects, check for errors and fix them. The following are considered to be errors for xrayMaya_export: *Nontriangulated geometry *Incorrect te...) |
Current revision
In case when xrayMaya_export doesn't export objects, check for errors and fix them.
The following are considered to be errors for xrayMaya_export:
- Nontriangulated geometry
- Incorrect texture coordinates (stretched textures).
- 0 м2 square meters polygon.
- Long thin triangles.
- Not adhered points positioned in the same place etc.
TO check the objects you need:
- Choose object;
- Press
Mesh -> Cleanup ...