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  1. Docs:X-Ray plugin (1,851 bytes)
    18: ==Scripts and plug-ins settings==
    19: ...Documents and Settings\UserName\My Documents\maya\scripts</pre>
    20: ...py all files from <pre>c:\Program Files\X-Ray SDK\scripts_plugins\ver-2008</pre> to the folder <pre>C:\Prog...
  2. Creating squad and setting up its logic (14,876 bytes)
    9: # via Lua scripts
    91: ...ecial ID, we will identify our NPC throughout our scripts – just set it to our usual ID ('''jup_b212_duty...
    140: cfg = scripts\jupiter\jup_b212_sr_task.ltx
    166: So open up '''configs\scripts\jupiter\jup_a6_sr_noweap.ltx''' logic file and ed...
    191: Open file '''configs\scripts\jupiter\smarts\jup_b212.ltx''' and add last line ...
  3. Call of Pripyat Weapon Creation (15,951 bytes)
    9: ...tells the game which scripts to include as weapon scripts. If this file isn't modified, your gun won't load...
  4. Finding an Object in a Radius (21,662 bytes)
    55: ...for some reason don't want it in the other binder scripts. It's usually
  5. Creating items and NPCs using scripts (4,779 bytes)
    63: ...ge level, of course. But there's a huge number of scripts in the game. Just take one, like "bar_dialogs.scr...

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