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  1. Gulag list (4,401 bytes)
    4: == Cordon (from [[gulag_escape.script]]) ==
    16: == Garbage (from [[gulag_garbage.script]]) ==
    28: == Agroprom (from [[gulag_agroprom.script]]) ==
    36: ...om underground (from [[gulag_agroprom_underground.script]]) ==
    40: == Dark Valley (from [[gulag_dark_valley.script]]) ==
  2. Ltx includes (20,196 bytes)
    41: ** config\misc\gulag_escape.ltx
    66: * config\misc\script_sound.ltx
    128: * config\models\vehicles\veh_btr_script_u_01.ltx
    154: * config\script.ltx
    155: * config\scripts\agr\agr_factory_assault_trigger.ltx
  3. Smart Terrain Tutorial (10,066 bytes)
    1: Lately some people asked me how to create and script smart terrains. To avoid responding for each sing...
    80: ...common one, i.e. we will add logic to config\misc\gulag_escape.ltx file. It may looks like this:
    133: ...case we will add our code to scripts\gulag_escape.script file. There are several things we need to do here...
    164: ;-- smart_terrain.script you never know which job
  4. Creating unique NPCs (5,169 bytes)
    22: scripts or Config>scripts not sure which one
    24: '''Change the according gulag script EG:gulag_escape'''
    171: '''Apart from the gulag scripts thats pretty much it, lets move to that now with...

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